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Just cause 2 pc key mapping
Just cause 2 pc key mapping















While you too may have become a little weary of base-clearing open-map games, Just Cause 4's approach seems to have been to pretend it's far more complicated than that, while absolutely being that. After this, the real problems get started. map-based war-game strategy elements? Madly complicated load-outs for your grapple that require juggling three different setups in yet more of the game's obnoxiously badly designed menus? Five different versions of the map screen that are never explained, each offering opaquely different tasks to complete, the path of progress never made clear.

just cause 2 pc key mapping

That's all Just Cause 4 needed to be, but prettier, perhaps some new gadgets, more opportunities for explosive carnage. And do this with his ever-growing arsenal of wonderfully impossible gadgets, like his infinite supply of parachutes, his wingsuit that hasn't read up on the rules of gravity, his grapples that draw any two attached objects in the world together and have them most likely explode. Blow shit up, blow more shit up, shoot everyone, blow some other shit up. Remember the simplicity of Just Cause? Rico is a one-man army, who shows up in banana republics to overthrow despotic leaders through the implementation of chaos. Get to the game itself and wow, does it begin its elaborate process of getting in its own way. Because those early moments likely involve trying to use the game's freshly ruined nonsense of menus, trying to, say, remap the controls, which is near impossible. Just Cause 4, however, has taken a very different direction: it's decided to make just so many other mistakes as well.įrom the opening moments, it becomes clear that something's gone very, very wrong. Brilliant fun games, tempered by the same issue. It made the mistake anyway, in all of the first three games.

#JUST CAUSE 2 PC KEY MAPPING SERIES#

Since the first Just Cause was released in 2006, there has been only one thing the series had to not get wrong in its joyous carnage: don't ramp up the enemy response to the point where fun can no longer be had. Why am I doing this? Because this is where the ship landed after a helicopter fired on me, causing the 150m, 2000 ton vessel to impossibly flip up high into the air, spin around and around and around for a bit, and then like a big metal leaf, float down gently onto the hillside. And it's working! Slowly but surely, with enough tethers, the boat is inching down the grass and rocks.

just cause 2 pc key mapping

I'm aiming to get it back into the water where it would much prefer to be. Let me try to capture the feeling of Just Cause 4 in an anecdote: I'm currently attaching tethers to the side of a giant warship to drag it from the hill on which it is perched.















Just cause 2 pc key mapping